Lots and lots of links this week, starting with a few about people promoting geeky causes.
Continue reading “Links: Geek Activism, Virtual Worlds, and the Nerd Code for Love”
Lots and lots of links this week, starting with a few about people promoting geeky causes.
Continue reading “Links: Geek Activism, Virtual Worlds, and the Nerd Code for Love” →
Ever since writing—and, more importantly, getting comments on—a post about counterculture on the internet, I have been keeping an eye open for examples of geek-oriented activism on the internet. I’ve been particularly curious what kind of action might be visible almost entirely on the web itself (as opposed to initiatives that start on the web but have their most power in protests, courtrooms, etc.).
Something I find ceaselessly fascinating and baffling is the way that video games get criticized no matter what their content. If a game features violent activity that we could never (and, hopefully, would never) enact in real life, it gets criticized for encouraging real-life violence. If a game features non-violent activity that might even be considered worthwhile in real life, it gets criticized for discouraging real-life action. I’ve written a bit about the former here already, so I figure I might as well take a brief moment to comment on the latter, exemplified in criticism of Guitar Hero and Rock Band.
Continue reading “There’s Nothing Wrong With Pretending to Rock” →
Musician/artist/writer David Byrne recently mused on how Ikea is like a video game (link via Boing Boing). He explains that the way everything is tagged with a label, the seeming meaningfulness of props, the tools at your disposal (e.g., tape measure, employees), and the implied task of finding appropriate stylistic combinations all amount to something like a real-world video game.
I wasn’t struck by the videogame-ness of Ikea upon my visit there, but I was hugely disoriented and amazed by the many living room worlds it had on showcase. David Byrne is right, though, that Ikea is a simulation of sorts, a kind of hyperreality. I can’t help but wonder if he plays enough games that it was invoking in him that feeling that so many gamers seem to find familiar—the déjà vu for the digital age, where you wonder for a moment if there was just a glitch in the Matrix, or if you’ve simply been playing too much Grand Theft Auto.
I haven’t been posting much lately as I attend to other tasks, so once again I must dump a whole ton of links with little commentary. I hope to post again soon with something a little more in-depth.
Continue reading “Links: Music, Miscellanea, and a Ton About Comics” →
I spent the better part of last week in Chicago for the National Communication Association 2007 conference. This was my first NCA, and I wasn’t sure how to approach it: It’s big, and, unlike ICA, there isn’t a dedicated group for people interested in game studies. Actually, there were a few gaming-related panels, but they were largely scheduled in conflict with other gaming-related panels, which was a little frustrating. I tried to make it to what I could, though, and I did see some interesting talks that I thought I might reflect on here briefly.
I’d like to direct your attention to a video of the Cal marching band performing video game music (also linked to and called nerdy here and here). I got tips for this from Jordan (friend from middle/high school), Matt L. (friend from Annenberg), CarrieLynn (friend from Comic Con), and Julien (friend from Paris). I’m often very hesitant to tell people, “Thanks, I already saw that,” because I really appreciate when people send me stuff, and I want them to feel encouraged to do so. And actually, getting multiple people telling me about the same link is a rough indication of how widely circulated a thing is around the web, which is pretty interesting to see in itself.
Anyway, as long as we’re talking links, here’s a couple from Dan (another friend from middle/high school). First, Barack Obama in front of a Superman statue in Metropolis, IL (which we visited on our cross-country trip). Dan wasn’t sending it for the article so much as the photo, but it’s worth noting that Obama has begun to “network with the nerds,” as Gizmodo’s Benny Goldman writes of the candidate’s outspoken stance on technology. And finally, Dan also sends a geek alphabet. I got most (but not all) of the references, and was shocked I remembered what a “glitter boy” was (which I know thanks to Evan, another middle/high school friend, with whom I am staying in Chicago right now).
I recently had the opportunity to play Manhunt 2 on my friend Keith’s Wii. I have been very curious about the game, given the controversy surrounding it. I only played through the first couple levels, but it got me thinking about why gamers seem much less interested in the game than the news media.
Continue reading “The Unsatisfying Mechanics of Game Brutality” →
I find that I accrue interesting links much faster than I can blog about them.
Continue reading “Links: Nerdcore, Fake Boys’ Schools, Online Dating for Online Gamers, and More” →
Things have been quiet here for a few days while I’ve been away at a wedding and then polishing up a couple papers to submit to a conference. Now I’ve got more links of interest than I can shake a stick at. I’ll skip the stick-shaking, then, and just try to post a bunch of stuff without much further comment.